
I am not sure if all those issues have something to do with the new update honestly, I am 90% sure something changed.

And excluding that, I always never had those microstutterings except in early game, but now it seems they persist in time for some reason. I asked the discord what's about 1.1 version and I've been told it's been removed, so I tested again with older DXVK version and overall runs better, even though it's a bit hard to test those micro-stutteringsīUT, the real issue here is I cannot get anymore in any way more than 120 fps like I used to do, I tested going back from tkg-4.5 to 4.0, disabling esync and testing dxvk 0.72, so it seems like the latest update changed somethingįor average, I get no more than 90 fps any video setting I putįor the record, since I played in the past, the shader cache should be feeded enough. Since I stopped playing and I started again today, I have first noticed more micro-stutterings than the usual, so I went from DXVK 1.1 to 1.0.2 which improved things. (Has 4 presets, low, medium, high, maximum) Hi, 2 months ago I was playing this game without any noticeable issue with older DXVK and wine tgk versions on Lutris with something like 90/130 fps, enough for a decent experience with my 144Hz monitorįor getting the best performance, you would actually increase the graphics settings to medium-high since the low settings would have worse performance
